Kythorn 4

Kythorn 3, 1369 Year of the Gauntlet Kythorn 5, 1369

Kythorn 4, 1369:
    High = 30, Low = 15 (H from EJM)
    Trace precipitation (up to 1/8" rain or 1/2" snow) starting @ 11:50pm
    Wind gusting to 14 mph from the north.
    Partly cloudy most of the day.

    Leprechaun Rescue:
    The party is approached by a Leprechaun who asks them to help rescue
    his relative, who is being held by two very bad men in a dead magic
    zone. 

    The MU's pull out their bag of tricks, and fail to do anything but
    announce their presence.  They retreat.  The leprechaun tells them
    that they're being followed by one of the bad men, who they manage
    to capture. 

    The party's fighters arrive, and they fail to immediately resolve
    the situation with force.  The hostage standoff continues until the
    group trades the subdued bad man for the leprechaun hostage. 

    The leprechaun gives the party info about where the ward is.
    (1500xp)

    Dwarven Ruins:
    DM Note:
    the party members present... Stuart, Falco, Elizabeth, Steve, Dexter,
    Darius
    
    Encounter 1: The door in the hillside
    The party encounters a door in the hillside surrounded by four
    carved dwarven heads. Runes on the door reveal that only those who
    declare themselves to be friends of the dwarves may enter.  Upon
    entry, the shade of an ancient dwarf warrior rises from the earth to
    tell the party "... be warned that things of silver are deadly
    dangerous..." and returns to his rest. 
    
    DM Note:
    Treasure: 5 GP taken out of the mouths of the dwarf heads
    
    Encounter 2: Chamber of magical candles
    The party finds a chamber full of magical candles that burn without
    becoming depleted. There are two types of candle there, one type
    shaped like dwarves, another type long and slender.  Putting out all
    the candles allows the door to open to the rest of the dungeon.
    Taking a candle without leaving a coin causes the candle to vanish
    as soon as the thief leaves the room. 
    
    Encounter 3: A black jelly, the party lured it away with a candle,
    and it was never seen again. (50xp)
    
    Encounter 4: Battle across time
    The party hears sounds of battle, and then see a battle between a
    small group of dwarven warriors in archaic armor and what appear to
    be half-ogres.  Some of the dwarves have fallen, and the party helps
    the remaining dwarves fight off the half-ogres.  It turns out that
    the dwarves can only be seen in the light of the candles, and in
    exchange for helping them the dwarves give the dwarven party member
    (Falco) a ring.  They say that the rings can be used to call for
    help, and can be used only once. 
    
    DM Note: I can't remember if the party killed any of the half-ogres
    or not.  MM pg. 274, 1 veteran(5 + 3hd), 4 warriors(2+6hd).  At the
    very least they were driven off. (675xp)
    
    Encounter 5: The sealed portal ( which the party leaves alone).
    
    Encounter 6: The maze where each hallway has a random effect take
    place, snowing, bits of armor, whatever. 
    
    Encounter 7: The enchanted pool of increased drowning risk!
    
    Encounter 8: The animated statue
    As the party explores the room with the drowning pool, a statue
    animates and begins to attack.  With glowing red eyes and a big grin
    she proceeds to target the magic user. She's armed with a silver
    edged spear and shield.  The party beats her into lava chips, and
    takes the spear and shield.  Later they bury the weapons.  The party
    takes the ruby necklace worn by the statue. (650xp)
    
    Final Encounter: The party makes its way through the maze of
    hallways, through a number of traps, and retrieves the ward.
    Nothing else interesting happened after that, and the party went
    back to their regularly scheduled programming... 
    (Story: 3500xp, Total: 4875)
    


Kythorn 3, 1369 Year of the Gauntlet Kythorn 5, 1369


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