Hunt the Wumpus |
The wumpus lives in a cave made up of small rooms. Each room has tunnels leading to other rooms.
Hazards:
Wumpus:
A wumpus is not bothered by the
hazards (they have sucker feet and are too big for a bat to
lift). Usually they are asleep. Two things that wake them
up: your entering a room where one is sleeping or your
firing an arrow.
If a wumpus wakes up, he may move to an adjacent room or stay still. After that, if he is where you are, he eats you up (& you lose!)
Some mazes will have just one wumpus. Others will have more.
You:
Each turn you may move, shoot a crooked arrow, or look around.
Warnings:
When you are one room away from a wumpus or hazard, the
computer says:
Wumpus: You smell a wumpus!!
Bat: You hear flapping wings!
Pit: You feel a breeze!
Commands:
Commands are not case-sensitive. Multiple commands can be strung together in a single turn. e.g. "m 1 2 3 2 s 8 9 0 L"
Details:
Hunt the Wumpus was originally written in BASIC by Gregory Yob
in the early 1970s. It was printed in the Sep/Oct 1975 issue
of Creative Computing and reprinted in 1979 in More
BASIC Computer Games, ed. Gregory H. Ahl. The 1979
publication is available online
at http://www.atariarchives.org/morebasicgames/showpage.php?page=178.
This version is written in Javascript, with an AJAX back end written in PHP. It makes extensive use of the amazing jQuery and Cytoscape Web toolkits.