Kythorn 5

Kythorn 4, 1370 Year of the Tankard Kythorn 6, 1370

Kythorn 5, 1370:
    High = 70, Low = 50 (N from ILO)
    No precipitation
    Calm.
    Overcast.

    Training completed that evening:
     * Steve completes training and goes to 9th level bard, rolling 2,
       then 2-1, then 1-2=1 for total of 50HP.
     * Maanamere becomes a 7th level ranger and rolls 2, then 4-1 for
       hp bringing his total to 53hp.
     * Ag goes to 8th level thief, rolling 4, bringing his total to 38hp.
     * Denyae goes to 7th level fighter rolling 1 then 8-1, +3 for CON,
       bringing her total hit points to 82.

    After dark, Ag, Brogan, Darius, Dexter, Maanamere, Steve (with
    gargoyle ring), and Tristan head for the mines.  Steve summons a
    gargoyle to leave behind, taking 4hp damage.  Dexter casts Wyvern
    Watch on the gun deck.  Brogan casts Blessed Watchfulness and
    Sacred Guardian on Henkles before leaving.

    They arrive without incident, Brogan reverses the Stone Shape and
    they all descend.

    Map of the Mine Explored Kythorn 5

    The party heads northwest and around to the northernmost junction
    room and disturb the webs to see if spiders come out, which they
    do.  Violence happens.  Spiders die.
      3900xp to Ag, Brogan, Darius, Dexter, Maanamere, Steve, and
        Tristan

    This junction room repeats the pattern of the previous ones -
    table & chairs, some old/damaged equipment, some loose
    detritus/low quality ore with some corstal in it.  There are three
    other exits, going roughly N, E & S.  The party leaves everything
    in place for now and explores the three exits, each turns out to
    be a roughly straight tunnel about 500' long with three sets of
    exploratory side-tunnels.  Nothing of interest is noted in any of
    them.

    Meanwhile, Denyae comes off DRG.

    Returning all the way to the entrance shaft, the party explores
    the SW tunnel, which goes for about 500' before reaching another
    web-filled junction room.  Violence happens again.  Spiders die
    again.
      2600xp to Ag, Brogan, Darius, Denyae, Dexter, Maanamere, Steve,
        and Tristan

    Using torches, they cleared the webs away and found a typical
    30'x30' junction room.  There were exits going W and SSE, they
    chose SSE.

    The tunnel proceeded for over 750' before they encountered a set
    of the now familiar exploratory side-tunnels, however in this case
    the downward-sloping tunnel to the east had been expanded to the
    width of the main tunnel.  The party proceded past it for the
    moment but soon encountered a second, more typical set of side
    tunnels followed by a dead end.  They returned to the widened side
    tunnel and proceeded down.

    


    At that moment, Dexter's Wyvern Watch spell was triggered back on
    the ship.  Steve's gargoyle signals to Henkles, who raises the
    alarm: "All hands repel boarders!"

    Some zombies reach the gun deck first, Henkles arrives to find a
    leather clad dwarf waving a holy symbol at them and looking very
    frustrated.  Henkles yells “Drop that!  Surrender or die!”  He
    dives out the nearest port hole.  Henkles pursues him into the
    water.

    Henkles finds himself in the water with a mysterious dwarf.
    Nearby, two dwarves are hauling an apparently paralyzed dwarf onto
    their rowboat.  Henkles makes for the boat.  He yells “Rowboat!”
    up to the Star Chaser confusing the zombies.  Some of them begin
    lowering a rowboat.  Some living crew run for bows.  (Can't get a
    ballista shot at this angle.)  The gargoyle dropped a sack of
    rocks on the rowboat from great height and puts a big hole in the
    bottom.  The dwarves on boat begin bailing and rowing away.  The
    dwarf in the water dives below the surface.

    Henkles dives after the dwarf swimmer, but can't find him in the
    darkness.  He pulls out a Continual Light button but it
    doesn't help.  Henkles heads for the rowboat.

    Once they are far enough from the Star Chaser to be targeted,
    ballista shots start hitting the rowboat.  The dwarves stop rowing
    and stick their hands up.  Eventually the zombies stop firing.
    Henkles swims to the rowboat before it sinks.  The dwarven sailors
    say “Hi! We just work here.  We surrender.  A lot.”  Henkles
    suggests maybe piracy isn’t the life for them.

    The Star Chaser gets a rowboat in the water with two humans and
    two zombies and sends it over to the dwarven rowboat.  The dwarves
    see zombies and start screaming.  Henkles says “Get in the boat
    and lie down.  Or else.”  They think about it and scream a little
    more.  Henkles tries to climb into the dwarves rowboat, which
    finishes swamping it.  The dwarves scream some more and panic.
    One goes back to bailing the (under water) rowboat.  Henkles grabs
    the paralyzed dwarf before she can drown and hauls her to the Star
    Chaser's rowboat, where the zombies haul her in.  In the mean time
    the dwarves panicked even more, since they can't swim.  Henkles
    directs the Star Chaser rowboat over to the swamped one.  The
    dwarven sailors grab the side of the rowboat, then remember the
    zombies.  More screaming and flailing ensues.

    Henkles yells “Stop worrying about the differently living and get
    into the boat!”.  There are two traditionally living sailors in
    the boat, they grab the dwarves and haul them in.  In the process,
    both dwarves fall mysteriously unconscious.  The Star Chaser crew
    has no idea why and they didn't do anything with those belaying
    pins, whatever do you mean?

    No sign of the swimming dwarf can be found anywhere and he is
    presumed to have used some form of Water Breathing.

    


    Back in the dungeon, the party got to the bottom of the widened
    stairway and found that it met a tunnel going NNW and SSE at the
    bottom.  there were some (3) huge centipedes ther, but they
    ignored the party and the party returned the favor.  Heading NNW,
    they went for about 350' before reaching a dead end.  They
    returned to the foot of the stairs and proceeded past it.  

    Heading SSE, then ESE for a total of about 1000', they came to
    another junction room and began clearing the webs with
    torches. Three giant spiders came rushing out, saw the party, and
    retreated.  The party shot them in the back, but didn't kill any.
    Steve cast Flaming Sphere to finish clearing the room, the
    spiders were not seen again but some burning flesh was smelled in
    the process.  The room proved to be a typical junction with more
    detritus that might hold some corstal.  They left it for now and
    moved on.

    Exits from the room went ENE and SSE.  The party went ENE first
    and travelled about 600' before passing two sets of side tunnels
    and reaching a dead end.

    Returning to the last junction, they went SSE.  That tunnel wound
    for about 750' before ending with a set of side tunnels, but the
    side tunnel going down and SW had been widened.  Ag headed down
    and found that it stopped at a pit after 65'.  Lowering his light
    into the pit, he found that the shaft had intersected with the
    ceiling of a natural cave, about 25' above the floor.  The cave
    was about 55' wide E-W at its widest point and 160' from the
    furthest point South to the furthest point North.  Along the E
    wall a stream was running and most of the rest of the chamber was
    filled with mushrooms.  There were many stalactites, but only a
    few large stalagmites.  There were iron rings set in the walls
    above the openning that still looked servicable.

    Darius and Ag began descending into the chamber on the Tenser's
    Throw Rug, while Dexter used his Ebony Fly.  Before they reached
    the bottom however, a shrieker started shrieking and nine white
    snake-like creatures with stubby legs came swarming out of the
    water.  Everybody went back up while Brogan and Tristan used
    Rockburst on the creatures and Ag cast Magic Missile
    to finish the last one.
      825xp to Ag, Brogan, Darius, Denyae, Dexter, Maanamere, Steve,
        and Tristan for 9 Drink Skinks and some collateral shriekers.

    

Start of 2017-12-24 Game (Star Chaser) and 2018-01-28 Game (Mine)

    Meanwhile, back at the Star Chaser, the crew in the rowboat start
    paddling back to the ship, with Henkles clinging to the side to
    avoid crowding.  Suddenly, Brogan's Sacred Guardian spell
    notified him that Henkles was in danger.  He notified Steve, who
    sent his gargoyle zooming in.  Seeing no threat above the water,
    the gargoyle grabbed Henkles and hauled him into the rowboat, two
    segments before the first shark would have bit him.

    The gargoyle hauled the swamped rowboat back to the Star Chaser so
    that the other rowboat could return faster.

    The sailors spotted fins all around the rowboat just as the
    gargoyle was hauling Henkles up, then the sharks started attacking
    the rowboat in earnest.  Most tried to bump into the boat and
    capsize it, but one or two each round actually surged out of the
    water and tried to bite Henkles or a sailor.  The first sailor
    attacked in this manner was Spuds Arraramas, a living human of
    Amnish descent, who panicked and spent the rest of the encounter
    screaming and waving an oar around instead of rowing.  The second
    sailor who was attacked was Orthrarevra Mamardudon, a zombie woman
    originally from Baldur's Gate, who ignored the shark, even after
    it took a chunk out of her arm.

    Henkles started throwing darts, but switched to swords when he
    realized the sharks were coming to him.  He also sustained a minor
    bite.  Staric and some of the human crew also joined in with bows,
    doing a lot of damage to the sharks but also doing two points of
    damage to Orthrarevra and another two to Sirsu, one of the dwarf
    prisoners, with stray arrows.  Eventually, the rowboat reached the
    ship and the last of the sharks was dispatched while the prisoners
    were being hauled onboard.
      520xp to Henkles, Staric, and the entire living crew of the Star
        Chaser for 8 sharks.

    As soon as the prisoners were hauled on board, Alrillenion,
    Katirask, and Old Scurvy recognized one of the sailors as
    Sirsu, whom they had served with in the past.  Linlenial Aelirial
    identified the other sailor as Dunardu, Niece of Throfain
    Mararderdon, whom she had served with on the Spectral Voyager in
    '68 and '69.  Henkles had the paralyzed dwarf and Dunardu moved
    into a cabin and left Kadatae BlueShade, a particularly burly
    female zombie, to guard them.  Then he took Sirsu into another
    room and Staric began questioning him.


    Back in the mine, Darius and Brogan began descending again on the
    rug.  The shriekers went off again, but no skinks this time.  They
    landed and started considering how best to deal with the shriekers
    but were interruted by a bunch of javelins flying at them from the
    south.  Dexter identified the source as kobolds and Darius used a
    Snilloc's Snowball Swarm to eliminate them, also eliminating some
    shriekers.
      268xp to Ag, Brogan, Darius, Denyae, Dexter, Maanamere, Steve,
        and Tristan for 4 kobolds and 2 shriekers.

    The kobolds didn't have any cash, but they were all wearing
    necklaces with peices of corstal on them!  Between them they had 5
    1 oz. pieces.

    The rest of the party descended and they followed some cart tracks
    south, through an empty chamber and further south to a carved
    tunnel heading east (having descended about 50' in the process).
    This was a typical mine tunnel, but after about 100' the party
    reached a point where the tunnel intersected a natural cave that
    was only about 18" high at it's highest but ran for 90' along the
    N wall and 50' along the S wall (about 3' above the floor) The far
    end of the cavern wasn't visible in either direction, but there
    were a lot of tiny eyes looking out of the darkness from the
    north.  The eyes resolved into dozens of pink skinks that came
    swarming out at the party.  It went poorly for them.
      4290xp to Ag, Brogan, Darius, Denyae, Dexter, Maanamere, Steve,
        and Tristan for pink skinks.


    On the Star Chaser, Sirsu, who identified himself as Sirsu of the
    Sea Vault, insisted that he was an innocent sailor who was just
    following orders to row the two dwarf priests out to the Star
    Chaser.  He was very upset that he was wounded and that there were
    zombies on the ship.  Henkles became a great defender of zombie
    equality.  Sirsu insisted that they should be handed over to the
    local authorities, since they were in harbor, but he was willing
    to answer questions.  Henkles and Staric learned:
      - the dwarf ship is called the Star Vault
      - it's "really cool" because it's made of stone
      - the engines are in the back and involve steam somehow, but he
        wasn't clear on how
      - there are about 175 dwarves on board
      - about 20 are marines, 20-30 are clerics
      - Sirsu isn't into religion much, but the clerics are probably
        Abbathor worshipers
      - he doesn't know what they were after
      - one of the dwarf clerics was probably named Durin

    Around the time Sirsu was being questioned, somebody checked the
    hold and reported that one of the two locks on the chest holding
    the Coronet had been unlocked.  General alarms were sounded and
    the ship was searched for intruders without luck.  However, when
    Staric and Henkles were done with Sirsu, they brought him back to
    the holding cabin and discovered that Kadatae had been beheaded
    and the dwarf cleric (plus her equipment) was gone!

    Henkles joined the search of the ship and spotted the two dwarves
    making their way towards the stairs, but when he attacked them, he
    lost track of them.  Likewise, Staric spotted them coming up the
    stair to the deck, but tried to attack and lost track of them
    while somebody brushed past him.  Then a cry went up from the deck
    that they were there and Henkles and Staric ran up.  Everyone was
    shouting and lot's of people where yelling "there they are", but
    anyone who tried to grab them seemed to lose track of them.  Those
    not attacking reported that one was drinking a potion while the
    other went for the rails.  Finally someone got a saving throw past
    the Sanctuary spell and rushed to stop the dwarf going over
    the side, but he yelled "Pause!" with a Command spell and
    made it to the water.

    The second cleric turned into a seagul and flew off.  Two
    ballistae were brough to bear, but the gunners couldn't find their
    target.  The gargoyle tried to grab it but failed to beat the
    Sanctuary spell.  Mrap-M'rap likewise tried to attack but
    couldn't.  Several crew members grabbed bows, but only one got off
    a shot that hit.  That knocked the seagul out of the sky, but she
    turned into a shark as soon as she hit the water and was gone.

    The second cleric had been forced to drop her armor when she
    polymorphed, so that was still on the deck.  Eventually Tristan
    would identify it as +3 Studded Leather.  When he searched her
    initially, Staric had pocketed a 1000gp letter of credit,
    redeemable in Citadel Adbar, so the dwarf lost that as well.


    While this was going on, the folks in the mine continued east to a
    stoud iron-bound door covered with oil cloth.  There were also
    three more pink skinks, which didn't last long.
      195xp to Ag, Brogan, Darius, Denyae, Dexter, Maanamere, Steve,
        and Tristan for pink skinks.

    Beyond the door, there was another 50' of tunnel and then a 50x50
    room with tunnels leaving W, N, ENE, and ESE.  The room held two
    long tables and four chairs, all smashed, and two carts, one
    missing a wheel, one with a broken axle.  The SE corner of the
    room was filled with the now ubiquitous pile of tailings.  Each
    corridor was blocked by a door like the one they had already come
    through, about 50' out from the room.  The oilcloth had mostly
    been torn from the doors.  Listening at the ENE door, the party
    heard 7 skinks beyond, but they fled when they saw the party.

    Beyond the door the air smelled foul.  The party eventually
    identified the smell as pompholyx dust, a common mining hazard
    that causes open wounds to burn for additional damage (also ruins
    the lungs, but that's a long-term hazard).  They eventually
    learned that everywhere E of the room they had just left was
    permeated with the stuff.

    They returned to the large room, searched it, and examined the
    pile of tailings, but inspection showed that the pile had already
    been picked clean of corstal.  Nothing else was discovered in the
    search.

    The party headed through the north door and found the air somewhat
    cleaner.  As they headed north, the 7 skinks they had seen earlier
    tried to sneak up on them.  Didn't work.
      455xp to Ag, Brogan, Darius, Denyae, Dexter, Maanamere, Steve,
        and Tristan for pink skinks.


    On the Star Chaser, Henkles and Staric searched the ship some
    more, but found no further signs of intruders.  They questioned
    Dunardu, Niece of Throfain Mararderdon, whose story was consistent
    with that of Sirsu of the Sea Vault.  Additional details they
    learned where:
      - The Sea Vault's top speed isn't as fast as a ship under full
        sail in favorble wind but can beat a ship that has to tack in
        a crosswind.
      - It takes almost half an hour to get the ship to full speed,
        and it usually goes slower to save fuel.
      - The Sea Vault turns slowly enough that the captain has called
        her the "worlds fastest tectonic plate".


    In the mine, the party explored the north tunnel, which eventually
    drifted NNE and which eventually stopped after three sets of
    exploratory side tunnels.




Kythorn 4, 1370 Year of the Tankard Kythorn 6, 1370


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