Kythorn 6

Kythorn 5, 1370 Year of the Tankard Kythorn 7, 1370

Kythorn 6, 1370:
    High = 70, Low = 55
    Trace precipitation (1/10" rain) starting @ 8:20am
    Calm.
    Overcast.

    Map of the Lower Mine Explored Kythorn 5-6

    Eventually, Henkles and Staric took the two sailors into the
    village to hand them over to the local constabulary.  They
    questioned everybody for several hours before summoning the First
    Captain, Tranjer Rolsk, who got them all to tell their stories
    again.  Henkles and Staric claimed that they didn't know what was
    in the chest, because they had been told it was dangerous to know.
    The First Captain (and the local watch) learned that the Star
    Chaser was crawling with zombies from the dwarves, so Henkles told
    that whole story too.  Mr. Rolsk was not pleased.  He said that he
    would hold the two sailors for a few days, but that they really
    hadn't done anything wrong so they would be realeased, with all of
    their stuff, after that.  He insisted that Captain Maanamere was
    to come speak with him immediately, and that the crew of the Star
    Chaser should make ready to sail.  He also sent a boat out to the
    Sea Vault to deliver the message that there would be no conflict
    in his harbor or everybody in the village would take a hand
    in putting a stop to it.


    While that was going on on the surface, the party continued to
    explore the mine.  They went back to the ENE tunnel where they had
    first seen the last seven skinks and headed ENE for about 540',
    NNE, for about 610' and NE for about 350' before coming to another
    door.  Beyond the door (and a little more corridor) was a typical
    30'x30' staging room, but again the furniture was smashed and the
    tailings had been previously emptied of corstal.  There were other
    exits going N and E.

    Going through the E door, the party was hit by a deadfall trap.  A
    tripwire 20' beyond the door dropped rocks and broken glass on
    everyone along the first 25' of tunnel.  Some damage was taken
    (this is when the party learned about pompholyx dust) and Find
    Traps was cast.

    550' east down the tunnel, the party found a place where a small
    natural tunnel had been cut through by the mining tunnel.  It was
    about 1.5' to 3' diameter and about 3' above the mine tunnel
    floor.  10' in in either direction, somebody had hung leather
    strips to block the view beyond.  There were also signs that the
    side tunnels had been boarded over at some point, but that had
    been torn down.  Ag explored one tunnel and discovered an arsenic
    trap a few feet beyond the leather strips, designed to poison
    anyone crawling or walking through the tunnel who put a hand or
    foot in it.  (He survived.)

    100' later the tunnel turned NNE and continued for about 620',
    past another point where a small natural tunnel was intersected,
    before ending at a door.  Beyond that was a staging room which had
    been set with a deadfall trap similar to the last one, but which
    was otherwise similar to the previous room.  Two exits went NNW
    and ESE.  The ESE tunnel wound for about a thousand feet, passing
    another natural tunnel intersection, before abruptly stopping.
    Extensive examination showed no hidden doors.

    

End of 2017-12-24 Game

    Returning to the trapped junction room, the party headed NNW.
    After 220', the tunnel turned NNE and continued about 500', past
    another natural tunnel intersection, to another door.  When Ag
    opened that door, a bloated human corpse lurched out.  It's body
    was swolen in the manner chracteristic of arsenic poisoning and it
    was giving off a cloud of arsenic gas as it moved.  Ag, Dexter and
    Maanamere were all poisoned before Dexter was able to destroy the
    zombie.  Darius used Alternate Reality to give Dexter a second
    saving throw, which worked.  He then used Slow Poison on Ag and
    Maanamere, which also afforded both of them an additional saving
    throw.  Ag saved but Maanamere did not, meaning Maanamere had 8
    hours to live from that point (until around 11am) if no cure was
    found.
      175xp to Ag, Brogan, Darius, Denyae, Dexter, Maanamere, Steve,
        and Tristan for an arsenic-soaked zombie.

    Beyond the zombie was a collapsed section of tunnel.  It looked
    like there was room to crawl over the rubble, but the party
    elected to turn back at that point.  When they got back to the
    trapped junction room, they encountered 4 kobolds and collected 5
    oz. of corstal from their corpses a round or two later.
      28xp to Ag, Brogan, Darius, Denyae, Dexter, Maanamere, Steve,
        and Tristan for kobolds

    Heading back to the large junction room, they tried the ESE
    tunnel, but it dead ended after abot 500', apparently where an
    exploratory tunnel encountered a pompholyx deposit.

    The party returned to the natural cavern complex and the
    mushroom-filled room where they had first descended.  They tried
    attracting more monsters with shriekers, but failed, so they
    killed them.
      360xp to Ag, Brogan, Darius, Denyae, Dexter, Maanamere, Steve,
        and Tristan for three shriekers

    After that they followed the stream north.  Things got deep for a
    while but eventually opened into a roughly 30'x40' cavern filled
    with shallow water.  Judging by the quantity of bones under the
    water, this was probably the lair of the drink skinks.  The party
    searched the chamber and found 35 lb of corstal, a silver holy
    symbol of Tymora, and a potion of some kind in decorative green
    crystal vial worth 20gp.


    Back in the harbor, Mrap-M'rap flies to the Star Chaser and tries
    to get attention until the gargoyle follows him out of the harbor
    to where two sailboats from the Sea Vault had sailed around the
    island.  They found it beached and estimated that about 20 dwarves
    had headed inland in the rough direction of the mine.  One dwarf
    sailor had been left behind with the ships.

    The gargoyle managed to ruin the boats by dropping large rocks
    through the hull while Mrap-M'rap dropped small rocks on the
    sailor, who ran off after the others.  The gargoyle returned to
    the Star Chase, but Mrap-M'rap continued following the sailor,
    harassing him as much as possible.  Occasionally Mrap-M'rap did
    what he could to mark the trail they were taking.


    Darius loans his belt dagger to Ag, who is on point.  Ag also
    casts Fly.

    The party in the mine made their way back to the mushroom area and
    then tried the nearest unexplored exit, to the East.  This led to
    a triangular chamber of which only one edge was a comfortable
    height for humans and the opposite point dwindled to inches high.
    There were 9 pink skinks here, which the party disposed of.
      585xp to Ag, Brogan, Darius, Denyae, Dexter, Maanamere, Steve,
        and Tristan for nine skinks

    Beyond that was a second chamber, but the ceiling height became
    too low to continue, so they returned to the mushrrom area and
    explored an exit to the west, which started by going up a bit, but
    then spiraled downwards, past an empty chamber with an empty side
    chamber, and around until they were in a chamber 30' below the
    level of the last area where they had fought skinks and almost under
    it.  Here they found 15 more skinks to play with.
      975xp to Ag, Brogan, Darius, Denyae, Dexter, Maanamere, Steve,
        and Tristan for 15 skinks

    After that they explored the remainder of the local natural caves,
    but only found a few empty chambers and dead ends.


    

Start of 2018-03-18 Game

    (13:30am) Ag and Brogan go on DRG.  Darius takes the belt dagger
    back for now.

    Back at the Star Chaser, Henkles and Staric are napping while they
    can.  Mrap-M'rap returned to the ship and did the same or not in
    the crow's nest, who can tell?

    The party wrapped up their search of the natural caves.  With some
    struggle and cajoling, the party eventually got Maanamere, then
    everyone else, back up through the hole in the cavern ceiling and
    set about exploring the remaining tunnels on the upper level.

    First they stopped at the first junction room and collected all of
    the tailings onto the throw rug.  After that they continued NW
    past the expanded stairway to the next junction room and collected
    tailings there as well.  They continued northwards and collected
    tailings from the other junction rooms they had previously visited
    with no incidents aside from a pair of passing cave crickets.

    After that they returned to the junction room SW of the entrance
    shaft and continued W along the one unexplored tunnel.  This lead
    vaguely W and occasionally N to another web-filled junction room.
    The party antagonized the resident spiders and mayhem ensued.
    Eventually the party killed all of the spiders, but Tristan was
    poisoned during the battle and Slow Poison was cast on him.
      5200xp to Darius, Denyae, Dexter, Maanamere, Steve, and Tristan
        for a possibly extinct species of giant spider

    After clearing the webs in this room, it was obviously a similar
    junction room with exits to N and SW.  Aside from the usual
    tailings there were two large bottles of clear liquid.  The party
    uncorked one and determined that it had no scent.  The tailings
    from this room were added to the rest.

    Both of the tunnels leaving this junction were apparently
    exploratory tunnels, as they each had two sets of side tunnels and
    then ended 150'-200' away from the junction room.  The party
    decided that it was a good time and place to rest up and restore
    spells, so they used a wooden table to barricade the doorway
    leading to the rest of the dungeon.  Darius and Steve used Nap
    spells and Dexter went to sleep.  The others kept watch.


    After an hour and a half, Steve is awakened by Mrap-Mrap hitting
    the gargoyle back at the Star Chaser.  Eventually Mrap-M'rap gets
    the point across that there is an invisible intruder climbing the
    side of the ship (Mrap-M'rap can see invisible).  Steve-gargoyle,
    Mrap-Mrap, and eventually the crew manage to repulse the invader
    but are unable to capture them.  Steve restarts his Nap.

    Darius makes two attempts to cast Slow Poison on Tristan around
    10pm, one of them succeeds.  At 11pm, Dexter wakes up and casts
    Neutralize Poison on Maanamere.  

    The door is opened and a centipede is squished.  The party is
    concerned about the possibility of hostile dwarves in the mine, so
    Steve summons another gargoyle with an Aid from Tristan to
    negate the damage.  Invisibility is cast on the gargoyle.
 
    The gargoyle is sent to explore the path to the surface.  In the
    junction room on the way to the exit shaft, it finds signs that
    someone fought a band of kobolds there.  In the exit shaft room,
    there are more kobold bodies, these ones showing signs of having
    fallen down the shaft.  The gargoyle ascends the shaft and its
    invisibility is dispelled as it gets to the top.  The dwarves
    waiting there fire weapons atit, at least one of which is a
    crossbow with an enchanted bolt.  The gargoyle returns quickly to
    the bottom of the shaft.

    The tailings are loaded into the fanny pack for safe keeping.
    Maanamere is given the Belt Dagger and the following spell
    effects:
      Strength - for one point, no effect on Maanamere
      Cat's Grace - +2points, +2 hit, -2 AC
      Bless
    The gargoyle gets the following spell effects:
      Invisibility
      Silence

    Since the Throw Rug can't ascend far enough above the floor to
    reach the top of the shaft, the party arrives at a complicated
    solution to provide it with a "floor" to hover above to the top.
    With the gargoyle flying above, Tristan and Steve, holding a table
    above them for a shield, fly up, towing Denyae on a rope.  Then
    Darius and Maanamere follow on the Throw Rug, which is hovering
    above a second table that is held aloft by Dexter, on his Ebony
    Fly.  In this fashion they proceed upwards.

        Gargoyle
        Table
        Tristan Steve
        Denyae on rope
        Darius Maanamer on rug
        Table
        Dexter on Fly

    The gargoyle reports that there are 8 dwarves, whom we will refer
    to for convenience as Doc, Grumpy, Happy, Sleepy, Dopey, Bashful,
    Sneezy and Moderf (the only spellcaster).  Note that those are
    not their real names.  Moderf runs down the tunnel to get
    out of range of the Silence and casts Dust Devil.
    Steve summons a second gargoyle and the party gives it the Belt
    Dagger.  It heads up.

    For reference, this is what the party can tell about the dwarves:
        "Doc", female, Magic Brigandine Armor
          Magic Club
          Battle Axe
          Heavy crossbow
          Net
          Dagger
          Rod/Wand
        "Grumpy", male, Magic Brigandine Armor
          Magic Long sword
          Battle axe
          Heavy crossbow
          Net
          Dagger
        "Happy", male, Magic Brigandine Armor
          Magic Sabre
          Magic Composite short bow & Magic Arrows
          Magic Light crossbow
          Battle axe
          Net
        "Sleepy", male, Brigandine Armor
          Magic Long sword
          Battle axe
          Heavy crossbow
          Net
        "Dopey", female, Brigandine Armor
          Magic Warhammer
          Magic Rapier
          Battle axe
          Heavy crossbow
        "Bashful", male, Magic Brigandine Armor
          Battle Axe
          Heavy crossbow
          Net
          Dagger
        "Sneezy", female, Magic Brigandine Armor
          Magic Club
          Battle Axe
          Heavy crossbow
          Net
          Dagger
          Javelins
        "Moderf", Female, Magic Studded Leather, Magic Shield
          Long sword
          Magic Hand crossbow with Magic Bolts
          Net
          Dagger
          Club          

    The dwarves spot the approaching tables, but the second gargoyle
    gets in an attack with the Belt Dagger, stunning 4.  It takes some
    crossbow hits after that.  Then Steve, Tristan and Denyae arrive
    and the upper table is cast aside as attacks are exchanged.
    Tristan hits six dwarves with Slow.

    

Start of 2018-04-01 Game

    The battle resumes and much chaos ensues.  During the course of
    the fight, Doc, then Grumpy and finally Sneezy are stunned with
    the belt dagger and then thrown down the shaft.  Happy, who spends
    much of the battle clinging to the ladder, gets knocked off and
    also falls.  Sounds from below suggest that Doc survives and
    possibly saves some of the others.

    The party hastily loots the bodies of Sleepy, Dopey, Bashful and
    the spellcaster (Moderf) yielding the following loot:
        +1 Studded Leather Armor (Moderf)
        +1 Shield (Moderf)
        Hand crossbow, +1 (Moderf)
        2 Potions (Moderf)
        11 Hand Crossbow bolts, +2, +4 vs. sea dwellers (Moderf)
        Scroll (Clerical) 2) Detect Charm (Moderf)
        Scroll (Clerical) 3) Dispel Magic (Moderf)
        Scroll (Clerical) 4) Animal Summoning I (Moderf)
        1 500gp letter of credit, 7 10gp Hematites, 4 Toals (Moderf)
        Long sword, +2 (Sleepy)
        1 100gp Coral, 7 10gp Tiger Eye Agates (Sleepy)
        Warhammer, +1 (Dopey)
        Rapier, +1 (Dopey)
        3 Heavy crossbow Bolts +2 (Dopey)
        1mp, 4pp, 17sp (Dopey)
        +1 Brigandine (Bashful)
        3 Heavy crossbow Bolts +2 (Bashful)
        3 100gp Ulvaens, 4 10gp Varscites (Bashful)

    7815xp to Darius, Denyae, Dexter, Maanamere, Tristan, Steve
 
    As they were looting the bodies, the party suddenly fell under a
    Silence spell.  As a second squad of dwarves started coming
    up the shaft, the party fled the mine.  Darius blocked the tunnel
    with a Circle of Flame to cover their retreat.

    The party emerged from the mine at 11:45pm and headed back to town
    with some haste.  On the way, they ran into a lone dwarf, dressed
    as a sailor, with multiple scratches, as if from a cat, on his
    face.  He identified himself as "Lucky" and put up no resistance
    when they took him into custody.  He seemed like he had already
    had a bad day somehow.



Kythorn 5, 1370 Year of the Tankard Kythorn 7, 1370


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