The Vault of the Sages in Silverymoon is one of the most famous libraries in the North, and rightly so. It is the definitive source of knowledge, both mundane and arcane, in the region. As such it has been the focus of several party activities. Here are some additional notes:

Normal Nice Copy Copy Let You
Library Room Fee Room Fee Page Map Copy Spell
======= ======== ======== ==== ==== ==========
Vault of 1sp 1gp 2gp 50gp 20gp
the Sages
A spellcaster working flat out can copy a spell level every 90
minutes. So a first level spell takes 1.5 hours to copy and a second
level spell takes 3. This is a dedicated bunch, and the Vault of the
Sages has pretty good hours, so I'm figuring 9 hours of copying per
person per day. This means one spellcaster can copy 3 2nd level
spells in a day for a total cost of 61gp (not counting the ice for
your hand afterwards).

Darius copied these two spells himself, for 41gp:
Hornung's Baneful Deflector Nahal's Nonsensical Nullifier
Elizabeth Rose cannot cast Invocation/Evocation or Necromancy spells, so Darius and Steve split the 122gp cost of copying the following spells.
Death Recall Flaming Sphere Ghoul Touch
Ice Knife Snilloc's Snowball Swarm Spectral Hand
Everyone can use the remaining spells (assuming they make their roll to learn them) so Darius, Elizabeth Rose and Steve all split the effort and 345gp cost of copying the following spells.
Detect Disease Divining Rod Light Mount
Filter Knock Know Alignment Maximilian's
Earthen Grasp
Past Life Protection from Quimby's Ray of
Paralysis Enchanting Enfeeblement
Gourmet
Ride the Wind Tasha's Vocalize Deeppockets
Uncontrollable
Hideous Laughter
Ghost Pipes
For 4 days starting on Eleint
6, Darius returned to the Vault and copied the following 3rd level
spells.
Dispel Silence Fireball Fireflow Fool's Speech
Maxamilian's Minor Malison Ward Against Watery Double
Stony Grasp Undead
Starting on Alturiak 6,
of the next year, Steve, Maanamere, Tristan and Darius made several
trips to the Vault and copied the following spells.
Melf's Acid Arrow Summon Swarm Glitterdust


My dear Vulture,
We are fully aware of your desire for urgency and you may rest
assured that we are moving with all possible haste. However you
must realize that the task you have set us is a monumentally
complicated one and some parts of it simply cannot be rushed.
Also please try to remember that it is not in your best interest
or ours for our work to be detected. Nevertheless, I do have the
results of our initial survey of the five locations you proposed.
The first and third locations we discarded immediately. There is
insufficient stone in either location to use as an anchor for the
scale you require. Likewise, we were forced to eliminate the
fourth location because our initial examination showed that there
was no nexus of sufficient magnitude within the useable range.
The second location you proposed, is attractive, but poses some
problems. Of the nexi available, none are of particularly
promising quality. We are studying this site further to see if we
can make it useable.
The last site you proposed also lacks sufficient stone in a
cohesive configuration to work at this scale, but there may be an
alternative. 100 yards from your proposed site, on a side street
is a location where an enclosed bridge, with a stone base,
connects the first floors of two stone buildings on opposite sides
of the street. The street itself is well paved at this location,
thus potentially forming a complete stone loop, one of the most
ideal configurations. If this location is sufficient for your
needs, it should be the better of the two choices we now have.
Let us know and we will examine it in greater detail.
I'm afraid it really wouldn't be practical for Hawk to depart
until we have worked out the details of this end. His
preparations there will necessarily depend on the specific methods
we will have to use here, which we can't tell him until the site
is chosen and the implementation details worked out.
I remain your obedient servant,
Owl
Owl,
We were able to examine the side street location and Roc feels it
is strategically acceptable. Make your final study of both sites
immediately and provide me with a list of those materials you will
need me to supply for either. You have already fallen behind
schedule.
We can arrange any needed message passing between you and Hawk,
possibly even direct communication where needed. I can not allow
this project to wait while he is travelling at your convenience.
Make him ready to leave at once! Will he be travelling alone or
must I make arrangements for others as well? Also how much
equipment must I accomodate?
- Vulture
Andrek,
Have received word that the demons have left the Dungeon of
Death as a result of the loss of support from the Blue Bear
tribe. No information as to where they've all gone, just to
"greener pastures". This means the Dungeon is less defended
than it has been in centuries. Suggest you consider going
there after you finish your current campaign.
Ormec